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How to manually steam mods
How to manually steam mods











how to manually steam mods

So as you probably understand by now, I believe all you have to do is paste the id there, right within the. Once you have that you can pull up your default.txt, now the problem is, since you have no mods whatsoever I'm not sure what the file structure is gonna look like, but for reference mine is looking like this, I left some of my mods in there so you know how it's supposed to look like: ", for instance for Brita's weapon pack it's "id=Brita_2". This file is basically the information PZ uses to display the mod in the game proper. Now, once you found your mod folder you'll have to find the mod.info file and open it with notepad++, maybe windows' default shit works too idk. For that you open up the 2nd window I talked about, find the mod folder you want (the long string of numbers is the workshop id, so if you want to find out what's what you can open up the mod's workshop page and look at the url, for instance Brita's mod's workshop page has this url: and if you download it, 2200148440 should be the folder's name).

how to manually steam mods

So basically what you need to do is find the id of the mod you're trying to activate and put it in the default file.

how to manually steam mods

\Steam\SteamApps\workshop\content\108600\. \Users\yourusername\Zomboid\mods\default.txt (if it doesn't exist you might have to create it, not sure).Īnd a file explorer window where the Workshop mods you download are stored, in. I think so, try this (assuming Steam/Workshop):įirst you'll have to find and open the file that, I believe, dictates which mods are enabled by default, in.













How to manually steam mods